New insights into actions of insulin and their potential impact in treating diabetes

Type 2 diabetes: drugs initially increase glucose production
Type 2 diabetes: drugs initially increase glucose production


Insulin is one of the most well known hormones in the human body for its role in regulating blood glucose. While its absence or inaction causes diabetes (Type-I and Type-II), it is also associated with several metabolic disorders such as obesity, hypertension, cancer and aging. Levels of insulin, produced by the pancreas, fluctuate between fasted and fed states in a normal healthy individual. However, abnormally high amounts of insulin could be found either in hyper-insulinemic states (pre-/early-diabetic) or during treatments with clinically administered insulin (for both types of diabetes).

Diabetes is often associated with tissue damage resulting in neuropathy, nephropathy and myopathy among others. This is linked to insulin (in)action since besides its essentiality for maintaining glycemic index, it is critical for controlling tissue growth and repair.

Insulin dependent effects are mediated by an intricate and elaborate network of molecules that convey information, inside all cells, about the presence and concentrations of insulin and constitute the insulin signaling cascade. The flow of information within the different components of insulin signaling cascade dictates the uptake and utilization of glucose for metabolism and tissue growth.

Albeit decades of work elucidated the molecular components of the insulin signaling cascade, how information is conveyed amongst these different molecules in response to varied insulin inputs is still unknown. Besides being fundamentally important to our understanding of action of insulin under fed and fasted states, this is relevant in the context of diabetes, both emergence and treatment.

Moreover, with excess consumption of high calorie diets and aberrant or uncontrolled feeding habits, if/how perturbed information flow in insulin signaling cascade, under these conditions, lead to ‘insulin resistance’ has not been addressed thus far.

The study illustrates robustness of information flow in the signaling cascade in response to normal and abnormal insulin inputs. It demonstrates the importance of normal feed-fast cycles with the discovery of fasted insulin inputs leading to better response to fed insulin inputs. The findings also elucidate the detrimental impact of constant high insulin as in the case of uncontrolled feeding habits, without a fasting phase, and effects on signaling molecules that govern tissue maintenance and growth. The study identifies potential novel regulatory components and parameters whose modulation could lead to better therapeutic interventions in the future to reduce tissue damage, beyond the usual impact on blood glucose.

The study uncovers hitherto unknown mechanisms that regulate robustness of information flow through insulin signaling. In addition to highlighting the importance of normal insulin cycles (during feeding and fasting), it identifies components that could perturb the signaling cascade under situations of hyper-insulinemia as in diabetes and clinical insulin administration. The study also raises the possibility of re-evaluation of insulin dosing (amounts and frequency) to ascertain its impact on molecular components that protect tissues from damage, beyond maintenance of blood glucose levels.

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Autistic children struggle with hidden emotions

New research discovers that children with autism don’t use contextual cues

Autistic children struggle with hidden emotions
Autistic children struggle with hidden emotions

New research has discovered that children with autism misjudge the feelings of others because they don’t use context to identify underlying emotions.

Published in the Journal of Autism and Developmental Disorders, the study is the first to investigate whether children with autism can recognise when one emotion is masking a different feeling that can only be identified from contextual cues, for example a crying man being happy rather than sad because he is at his daughter’s wedding.

Being able to detect these differences between emotional expression and emotional feeling is an essential tool in effectively managing social exchanges.

Led by Dr Steven Stagg of Anglia Ruskin University (ARU) in Cambridge, England, the study involved 40 participants from Year groups 9 and 10 (aged between 13-15), with 20 children recruited from a specialist school for children with autism in the UK and a control group of 20 typically developing children from two local schools.

The experiment was split into two sections, with the groups first being shown photographs of people displaying static emotions (fear, anger, happiness, sadness, disgust, and surprise). Both groups of children were equally proficient at identifying the correct emotion.

The participants then watched six short films where a central character displayed a facial expression that matched the scene’s context. Later in the scene, the character displayed a facial expression that masked their earlier expression but could be understood as a socially acceptable reaction to the scene’s context.

In one scene, an actor is filmed buying a cup of coffee. He is then bumped into by another actor, making him spill his coffee. The central character first displays an angry face but after receiving an apology he displays a forced smile.

Although there was no statistical difference in the two groups’ scores when asked to identify the emotions on display in the films, the children with autism were unable to correctly say how the actor felt. For example, the forced smile of the man in the coffee incident was identified as happiness.

Dr Stagg, Senior Lecturer in Psychology at Anglia Ruskin University (ARU), said: “Our findings suggest that children with autism may misjudge the feelings of others due to an over-reliance on facial cues to the detriment of contextual cues, rather than an inability to recognise facial emotion.

“In fact, we found that children with autism are just as capable as their typically developing peers at recognising static images of facial emotion. However, in everyday life facial expressions are not presented in a vacuum. People commonly attempt to hide their feelings, and therefore accurate recognition of emotion involves processing both facial expressions and contextual cues.

“In our study, the children with autism struggled when asked to describe how the actors were feeling. We believe this is because these children have difficulties integrating the narrative with the facial expressions, and instead their judgments are guided only by the visible emotion on display. In part, this may be due to the higher cognitive demand that more complex stimuli, such as context, place on processing capacity.”

Video games can have similar health benefits to jogging

X Box Kinect system


Researchers investigated the physiological effects of active video games and compared them with traditional forms of exercise. CREDIT Dr Pooya Soltani, University of Bath

Active video games have similar positive health effects on the body as traditional exercises, such as jogging on a treadmill, according to a new study. The researchers say these games could be used by type 1 diabetics as a more enjoyable way to stay active and manage their condition.

Whilst sedentary screen time spent playing video games is often blamed for causing obesity, high blood pressure and diabetes, new research suggests that certain video games could encourage players to be more active.

Researchers from Brazil and the UK ran a randomised trial to investigate the physiological effects of ‘active’ video games, or exergames, where the gamer uses body movements to control the game and score points.

They measured the cardiovascular effects, including heart rate, blood pressure, efficiency of oxygen consumption (referred to as double product), and endothelial function (for maintaining blood fluidity), as well as recording enjoyment levels of volunteers with type 1 diabetes after either playing active video games or running on a treadmill with moderate intensity.

They took readings immediately after, 30 minutes after and 24 hours after the activity, repeating in twice-weekly sessions for three weeks.

Their results, published in Games for Health Journal, found that playing active video games gave very similar physiological effects to the traditional treadmill exercising, and blood glucose levels dropped to safe levels following both types of exercise.

The main difference the researchers found was that participants found the video games much more motivating and enjoyable than traditional exercise. The game element of scoring points, earning badges and being rewarded for effort also helped encourage the participants to repeat the exercise and try and improve their performance over time.

Dr Pooya Soltani, researcher at CAMERA, based at the University of Bath, said: “Exercise is already recommended by doctors as a drug-free way of managing diabetics’ blood sugar levels, along with diet, but it can be difficult for people to stick to exercise routines long term.

“Whilst it’s not the magic solution to keeping active, we found that players enjoyed playing exergames way more than running.

“This is really important when adherence to traditional physical activities is generally low in diabetic patients.”

The researchers ran the trial using the Kinect Adventures game with the Kinect system on Xbox, which has a camera that tracks the players’ movements in the game.

The researchers hope that whilst it’s not a direct replacement for traditional exercise, using exergames might encourage patients to do be active more often.

Dr Jorge Brito-Gomes, a researcher at Universidade Federal do Vale do São Francisco, Brazil, said: “Playing exergames could help some diabetics in managing a lifelong condition.

“Gamifying exercise not only takes your mind off the exertion, but working towards rewards in the game or even competing against friends helps motivate you to keep coming back to do more.”

The team will next investigate the benefits of balance games and VR effects on balance for diabetics who experience foot problems associated with their condition.

Dr Brito-Gomes appreciates Dr Soltani, and the University of Bath for the scientific partnership and said: “I genuinely hope that the results of this study stimulates diabetic patients to exercise more with higher enjoyment levels and helps them manage their illness better.”

Pathways for Treatments in Autism

Pathways for Treatments in Autism Spectrum Disorder - YouTube


Child psychiatrist Dr. Jeremy Veenstra-VanderWeele explores the two main approaches for developing autism medicines. The first and most common approach is to evaluate a treatment in the total group of people affected by autism , usually with a small number excluded due to the presence of a known genetic syndrome. The second approach is almost the exact opposite, to study a medication for autism-related symptoms in a defined genetic syndrome that confers substantial risk of autism but comprises less than 2% of individuals with autism. Transformative treatments, though possibly not “cures,” seem most likely to emerge from the second approach, but in a small group of children. In contrast, if the first approach is successful, we can expect a treatment that benefits a larger group of children, but likely benefits them less. Series: “MIND Institute Lecture Series on Neurodevelopmental Disorders”

A Natural Alternative for Chronic Pain Relief

A Natural Alternative for Chronic Pain Relief - YouTube


Chronic pain and inflammation worsen quality of life. Pain pills and opioids are not always the solution. Having more natural options empower patients with chronic pain to live a happier life.